This is a Google Spreadsheets localization system and as its name says, it is a simple and easy to implement tool regardless of the size of the project and it works on ALL PLATFORMS.

Real-time Adjustment

The asset has a Spreadsheet Synchronization system that allows changes in the translation in EDITOR or BUILD!

System Language

Select default language automatically according to user system language.

Supports

  • Text Mesh Pro
  • Standard Components

Localizes

  • Sprites
  • Sounds
  • Text
  • Dropdown
  • GameObject
  • Events
  • String
  • String Array

Select Language

  • Buttons
  • Dropdown
  • InputField
  • Slider
  • Toggle
  • TMP Dropdown
  • TMP InputField

Save

Save selected language using Binary, Json, XML or PlayerPrefs.

Validator

The Validation System checks each Localized component in the hierarchy and verifies that they are configured correctly.

Expand

Asset scripts are written using inheritance, which makes it easy to create new localization tools.

Open Source

The entire system is open source. Use as you wish, your imagination is the limit!

Reason

A localization system is essential for translating a game. This asset was created to lessen the work of a programmer who often tends to implement and manage this type of system. With the Google Spreadsheet system implemented, it facilitates editing and adjusting words or phrases in real time (Builded Game).

Important

Spreadsheet Example

Support

Document

Download

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